// // Created by gustavomiranda on 27/09/24. // #ifndef DRUGWARS_PLAYER_H #define DRUGWARS_PLAYER_H #include "Bag.h" class Player { private: int money; Bag * inventory; void setMoney(int value); public: Player(); ~Player(); int getCurrentMoney(); void incrementMoney(int value); void decrementMoney(int value); Bag *getInventory(); bool checkEnoughMoney(int value); }; #endif //DRUGWARS_PLAYER_H