Author SHA1 Message Date
Gustavo Henrique Santos Souza de MirandaandClaude Opus 4.5 cd3ecc4507 fix: only force-reconnect on tab visibility change, not on activity gaps
The 60s stale threshold was triggering during normal use (reading, thinking)
causing constant reconnects and presence join/leave toast spam. Now force-
reconnect only happens when the tab was hidden for 3+ minutes and becomes
visible again. Regular activity (mouse/keyboard) only resets the inactivity
timer without ever forcing a reconnect.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 19:35:00 -03:00
Gustavo Henrique Santos Souza de MirandaandClaude Opus 4.5 3b19f58e26 fix: wait for auth session before connecting to realtime channel
On initial page load, the Supabase browser client's auth session may not
be ready yet (still loading from cookies). The Realtime channel subscription
silently fails without a valid access token. Now connect() awaits getSession()
first, which ensures the token is available and also refreshes expired tokens
on reconnect after inactivity.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 19:22:22 -03:00
Gustavo Henrique Santos Souza de Miranda 9769a80381 Merge branch 'developing' of git.gustavomiranda.xyz:GHMiranda/WebVNWrite into ralph/collaboration-and-character-variables 2026-01-24 19:15:17 -03:00
GHMiranda d2c48c0c9a Merge pull request 'ralph/collaboration-and-character-variables' (#8) from ralph/collaboration-and-character-variables into developing
Reviewed-on: #8
2026-01-24 00:00:47 +00:00
2 changed files with 33 additions and 8 deletions
@@ -691,7 +691,7 @@ function FlowchartEditorInner({ projectId, projectName, userId, userDisplayName,
useEffect(() => {
const handleVisibilityChange = () => {
if (!document.hidden) {
realtimeRef.current?.notifyActivity()
realtimeRef.current?.notifyVisibilityResumed()
}
}
+32 -7
View File
@@ -44,7 +44,7 @@ const RECONNECT_BASE_DELAY_MS = 1000
const RECONNECT_MAX_DELAY_MS = 30_000
const INACTIVITY_TIMEOUT_MS = 5 * 60_000 // 5 minutes of inactivity before pausing
const CONNECTION_TIMEOUT_MS = 15_000 // 15s timeout for initial connection
const STALE_THRESHOLD_MS = 60_000 // 60s of inactivity = force fresh reconnect on return
const STALE_THRESHOLD_MS = 3 * 60_000 // 3 minutes hidden before forcing fresh reconnect
export class RealtimeConnection {
private channel: RealtimeChannel | null = null
@@ -77,6 +77,21 @@ export class RealtimeConnection {
this.resetInactivityTimer()
this.clearConnectionTimer()
// Ensure the Supabase client has a valid auth session before connecting.
// On initial page load, the session may still be loading from cookies.
try {
const { data: { session } } = await this.supabase.auth.getSession()
if (!session && !this.isDestroyed) {
// No session yet - wait briefly and retry
this.scheduleReconnect()
return
}
} catch {
// Session check failed - proceed anyway, channel will handle auth errors
}
if (this.isDestroyed || this.isPaused) return
// Set a timeout: if we don't connect within CONNECTION_TIMEOUT_MS, retry
this.connectionTimer = setTimeout(() => {
if (this.isDestroyed || this.isPaused) return
@@ -247,21 +262,31 @@ export class RealtimeConnection {
/**
* Notify that user activity has occurred, resetting the inactivity timer.
* If the connection was paused due to inactivity, it will resume.
* If the connection was idle for a significant period, force a fresh reconnect
* to ensure the WebSocket isn't stale.
*/
notifyActivity(): void {
if (this.isDestroyed) return
this.lastActivityTime = Date.now()
this.resetInactivityTimer()
if (this.isPaused) {
this.resume()
}
}
/**
* Called when the tab becomes visible again. If the tab was hidden for a
* significant period, force a fresh reconnect to handle stale WebSockets.
*/
notifyVisibilityResumed(): void {
if (this.isDestroyed) return
const now = Date.now()
const idleDuration = now - this.lastActivityTime
const hiddenDuration = now - this.lastActivityTime
this.lastActivityTime = now
this.resetInactivityTimer()
if (this.isPaused) {
this.resume()
} else if (idleDuration > STALE_THRESHOLD_MS && this.channel) {
// Connection may appear alive but WebSocket could be stale after idle.
// Force a fresh reconnect to ensure broadcasts actually work.
} else if (hiddenDuration > STALE_THRESHOLD_MS && this.channel) {
this.forceReconnect()
}
}