Gustavo Henrique Santos Souza de MirandaandClaude Opus 4.5 ec053d8126 fix: stop state ping-pong by removing broadcastStateRefresh from auto-persist
The CRDT auto-persist was broadcasting state-refresh after each save, causing
other clients to fetch from DB and overwrite their local variables/characters
with stale values. Since CRDT already syncs nodes/edges via yjs-update
broadcasts, the state-refresh from auto-persist was redundant and destructive.
Manual save still broadcasts state-refresh as intended.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-24 18:46:59 -03:00

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