Compare commits

..
8 Commits
15 changed files with 313 additions and 123 deletions
+30
View File
@@ -0,0 +1,30 @@
cmake_minimum_required(VERSION 3.28)
project(Drugwars)
find_package(Doxygen REQUIRED)
set(CMAKE_CXX_STANDARD 20)
add_executable(Drugwars src/main.cpp
src/Bag.cpp
src/Player.cpp
src/Bank.cpp
src/LoanShark.cpp
src/Region.cpp
src/Game.cpp
src/RegionManager.cpp
)
target_include_directories(Drugwars PRIVATE src/include)
if(DOXYGEN_FOUND)
set(DOXYGEN_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/docs")
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/docs/Doxyfile ${CMAKE_CURRENT_BINARY_DIR}/docs/Doxyfile @ONLY)
add_custom_target(doc ALL
COMMAND ${DOXYGEN_EXECUTABLE} docs/Doxyfile
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "Generating API documentation with Doxygen"
VERBATIM)
endif()
-122
View File
@@ -1,122 +0,0 @@
#include <iostream>
#include <vector>
#include <map>
#define MAX_TURNS 30
enum Objects{
Acid,
Weed,
Speed,
Cocaine,
Ludes
};
class Bags{
public:
int max_Number_Items;
std::vector<Objects> items;
std::map<std::string, std::vector<int>> indexesMap;
Bags(){
indexesMap["Acid"] = std::vector<int>();
indexesMap["Weed"] = std::vector<int>();
indexesMap["Speed"] = std::vector<int>();
indexesMap["Cocaine"] = std::vector<int>();
indexesMap["Ludes"] = std::vector<int>();
}
void setCapacity(int size){
this->max_Number_Items = size;
};
void addItem(Objects item){
items.push_back(item);
addIndexToIndexesMap(item);
}
void addIndexToIndexesMap(Objects item){
switch (item) {
case Acid:
indexesMap["Acid"].push_back(items.size()-1);
break;
case Weed:
indexesMap["Weed"].push_back(items.size()-1);
break;
case Speed:
indexesMap["Speed"].push_back(items.size()-1);
break;
case Cocaine:
indexesMap["Cocaine"].push_back(items.size()-1);
break;
case Ludes:
indexesMap["Ludes"].push_back(items.size()-1);
break;
}
};
void addMultipleItems(Objects item, int n){
for (int i = 0; i< n;i++){
addItem(item);
}
}
};
class Basic_Trenchcoat: public Bags{
public:
Basic_Trenchcoat(): Bags(){
this->setCapacity(100);
}
};
class Player{
private:
int Money = 0;
Bags *inventory = new Basic_Trenchcoat();
public:
~Player(){
delete inventory;
}
void addItemsToInventory(Objects items, int n){
inventory->addMultipleItems(items,n);
}
};
class Game{
private:
Player *player = new Player();
int current_Turn = 0;
public:
void Run(){
player->addItemsToInventory(Acid,150);
};
~Game(){
delete player;
}
};
int main() {
Game *main = new Game;
main->Run();
delete main;
return 0;
}
+32
View File
@@ -0,0 +1,32 @@
//
// Created by gustavomiranda on 27/09/24.
//
#include <cmath>
#include "Bank.h"
Bank::Bank(double taxvalue) {
setTax(taxvalue);
money = 0;
}
void Bank::depositMoney(int value) {
money += value;
}
void Bank::withdrawMoney(int value) {
if (money >= value){
money -= value;
}
}
int Bank::getMoney() {
return money;
}
void Bank::updateMoney() {
money = std::round(money * (1+tax));
}
void Bank::setTax(double value) {
tax = value;
}
+16
View File
@@ -0,0 +1,16 @@
//
// Created by gustavomiranda on 27/09/24.
//
#include "Game.h"
void Game::setup() {
Region *ghetto = new Region;
Region *centralPark = new Region;
Region *manhattan = new Region;
Region *conneyIsland = new Region;
Region *brooklyn = new Region;
regionManager = new RegionManager(ghetto,centralPark,manhattan,
conneyIsland,brooklyn);
}
+52
View File
@@ -0,0 +1,52 @@
//
// Created by gustavomiranda on 27/09/24.
//
#include <cmath>
#include "LoanShark.h"
LoanShark::LoanShark(int money, double taxvalue) {
setOwnedMoney(money);
setTax(taxvalue);
}
void LoanShark::setTax(double taxvalue) {
tax = taxvalue;
}
void LoanShark::setOwnedMoney(int money) {
ownedMoney = money;
}
int LoanShark::getOwnedMoney() {
return ownedMoney;
}
void LoanShark::payLoan(Player *playerreference, int money) {
if (playerreference->checkEnoughMoney(money)) {
if (money > ownedMoney) {
playerreference->decrementMoney(ownedMoney);
setOwnedMoney(0);
} else {
playerreference->decrementMoney(money);
ownedMoney -= money;
}
}
}
void LoanShark::getLoan(Player *playerreference, int money) {
ownedMoney += money;
playerreference->incrementMoney(money);
}
void LoanShark::updateOwnedMoney() {
ownedMoney = std::round(ownedMoney * (1+tax));
}
+4
View File
@@ -34,3 +34,7 @@ Player::Player(){
Player::~Player() { Player::~Player() {
delete inventory; delete inventory;
} }
bool Player::checkEnoughMoney(int value) {
return money >= value;
}
+23
View File
@@ -0,0 +1,23 @@
//
// Created by gustavomiranda on 27/09/24.
//
#include "Region.h"
Region::Region(RegionManager *regionmanagerreference, Places regioname) {
setRegionManagerReference(regionmanagerreference);
setName(regioname);
}
void Region::setRegionManagerReference(RegionManager *reference){
regionManager = reference;
}
void Region::setName(Places regionname){
name = regionname;
}
RegionManager* Region::getRegionManagerReference(){
return regionManager;
}
+13
View File
@@ -0,0 +1,13 @@
//
// Created by gustavomiranda on 27/09/24.
//
#include "RegionManager.h"
RegionManager::RegionManager(Region *ghettoref, Region *centralparkref, Region *manhattanref, Region *conneyislandref,
Region *brooklynref) {
ghetto = ghettoref;
centralPark = centralparkref;
manhattan = manhattanref;
conneyIsland = conneyislandref;
brooklyn = brooklynref;
}
+22
View File
@@ -0,0 +1,22 @@
//
// Created by gustavomiranda on 27/09/24.
//
#ifndef DRUGWARS_BANK_H
#define DRUGWARS_BANK_H
class Bank{
private:
int money;
double tax;
void setTax(double value);
public:
Bank(double taxvalue);
void depositMoney(int value);
void withdrawMoney(int value);
int getMoney();
void updateMoney();
};
#endif //DRUGWARS_BANK_H
+22
View File
@@ -0,0 +1,22 @@
//
// Created by gustavomiranda on 27/09/24.
//
#pragma ONCE
#include "RegionManager.h"
#include "Player.h"
class Game {
private:
Player *player = new Player();
RegionManager *regionManager;
public:
void setup();
};
+24
View File
@@ -0,0 +1,24 @@
//
// Created by gustavomiranda on 27/09/24.
//
#ifndef DRUGWARS_LOANSHARK_H
#define DRUGWARS_LOANSHARK_H
#include "Player.h"
class LoanShark{
private:
int ownedMoney;
double tax;
void setTax(double taxvalue);
void setOwnedMoney(int money);
public:
LoanShark(int money, double taxvalue);
int getOwnedMoney();
void payLoan(Player *playerreference, int money);
void getLoan(Player *playerreference, int money);
void updateOwnedMoney();
};
#endif //DRUGWARS_LOANSHARK_H
+1
View File
@@ -20,6 +20,7 @@ public:
void incrementMoney(int value); void incrementMoney(int value);
void decrementMoney(int value); void decrementMoney(int value);
Bag *getInventory(); Bag *getInventory();
bool checkEnoughMoney(int value);
}; };
+28
View File
@@ -0,0 +1,28 @@
//
// Created by gustavomiranda on 27/09/24.
//
#pragma ONCE
#include <map>
#include "Bag.h"
#include "RegionManager.h"
class RegionManager;
class Region{
private:
RegionManager* regionManager;
Places name;
std::map<DrugTypes,int> prices;
void setRegionManagerReference(RegionManager *reference);
void setName(Places regionname);
public:
Region(RegionManager *regionmanagerreference,Places regioname);
RegionManager *getRegionManagerReference();
};
+33
View File
@@ -0,0 +1,33 @@
//
// Created by gustavomiranda on 27/09/24.
//
#pragma ONCE
#include "Region.h"
enum Places{
Bronx,
Ghetto,
Central_Park,
Manhattan,
Conney_Island,
Brooklyn
};
class RegionManager{
private:
Region *ghetto;
Region *centralPark;
Region *manhattan;
Region *conneyIsland;
Region *brooklyn;
public:
RegionManager(Region *ghettoref, Region* centralparkref, Region* manhattanref, Region* conneyislandref, Region* brooklynref);
};
+12
View File
@@ -0,0 +1,12 @@
#define MAX_TURNS 30
int main() {
return 0;
}